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Text File  |  2006-07-26  |  730b  |  24 lines

  1. class Enemy6Obj extends Enemy3Obj
  2. {
  3.    function Enemy6Obj(l_RefMov)
  4.    {
  5.       super(l_RefMov);
  6.       this.ComboNow = new Array(35);
  7.       this.Combos = new Array();
  8.       this.Combos.push(["PunchR",["Wait",15,15]]);
  9.       this.Combos.push(["PunchL",["Wait",15,15]]);
  10.       this.Combos.push(["PunchR",["Wait",15,15]]);
  11.       this.Combos.push(["PunchL",["Wait",15,15]]);
  12.       this.Combos.push(["SA",["Wait",20,25]]);
  13.       this.Combos.push(["Bounce",["Wait",20,25]]);
  14.       this.MaxHealth = 150;
  15.       this.Health = 150;
  16.       this.ChanceToParry = 100;
  17.       this.MaxNbParry = 1;
  18.       this.PunchRDammage = 10;
  19.       this.PunchLDammage = 10;
  20.       this.SADammage = 25;
  21.       this.BounceDammage = 15;
  22.    }
  23. }
  24.